- #Ghost recon wildlands pc patch update#
- #Ghost recon wildlands pc patch Patch#
- #Ghost recon wildlands pc patch full#
– Fixed an issue where the Prestige points were not displayed on the end screen results page, when ranking up. – Fixed an issue where an incorrect warning message was displayed on the Ranked button for the case where the next strike would grant a penalty. Quickplay penalties have not been changed. – Penalties: Leaving penalties are now more severe in Ranked Mode, in order to discourage and punish players from leaving an ongoing match as this will have a much bigger impact on the game. Instead, they will keep being engaged in the matchmaking process in order to let them play consecutive matches without having to restart matchmaking each time they finish a match. Also, when completing a Ranked match, players will not be dropped to the Menus anymore.
#Ghost recon wildlands pc patch full#
– Matchmaking: Because we now take into account full match outcomes when calculating ratings, players will not be able to join ongoing matches anymore, because it would be unfair to join a match where the enemy team is already leading. This also means that the placement rounds will be removed and replaced by placement matches. This way we avoid frustrating situations where players would win the match, but decrease in rank because they have lost one or two rounds against a lower rated team. – Player Rating: The Matchmaking Rating (MMR) is now calculated at the end of a match, instead of the end of a round. All Ranked changes will be applied at the start of the second season, start of February. Please have a look at our Ranked Mode FAQ for more information about the Ranked mode. – Urban Incursion: We've moved the Uplink location in order to focus the gameplay in a more open area. – Jungle base: We blocked off the upper area of the main building to avoid camping and negative gameplay experiences. – Warehouse: We fixed an exploit which allowed players to rush to the top of the building and gain an unfair advantage on the enemy team. This will give enemy teams more time to react to a Medic's revive attempt and try to counter it. – Medic: The Medic's drone will now be marked for the enemy 1 second after being launched, instead of the 6 seconds that the other drones get.
The Predator will now be more vulnerable, while still remaining extremely lethal and versatile. – Predator: We have removed the Predator's Assault-specific HP bonus and reduced the HP gain when activating Adrenaline Rush. – Artillery : Fixed an issue where by launching a mortar strike, the player's position would be revealed on the tacmap.
Store entry option has been added to the PvP Main Menu.Weapons can now be customized directly from the Loadout menu as opposed to the Edit Appearance menu page.more finesse in puddles, ruts and footprints. New data set in high resolution for ground decals, i.e.Increased tessellation factor of the ground.Improved temporal antialiasing for less ghosting.Increased resolution of the terrain textures.Anisotropic filtering for better definition of terrain textures.Increased distance at which object and terrain details will start to appear.Increased texture cache size to improve loading times by keeping recently used assets in memory.Ghost Recon: Wildlands launched earlier this year, and is available right now for PS4, Xbox One, and PC.
#Ghost recon wildlands pc patch Patch#
You can check out the full list of changes in the patch notes below. There are, of course, other updates included in this new patch too, including changes made to the game’s PvP mode. On the whole, Xbox One X players should find a noticeable, if subtle, difference in visual quality when playing the game on their console versus on a standard Xbox One or even a PS4. The enhancements include a better draw distance, better texture cache, anisotropic filtering, better resolution, and other graphical upgrades and clean ups.
#Ghost recon wildlands pc patch update#
Today’s update for Ghost Recon: Wildlands introduced Xbox One X enhancements for the game. Microsoft promised that more and more games would continue to get Xbox One X enhancements by way of patches and support after the system launched, and it seems like they were not wrong about that.